I think the issue that the op is talking about is that there's a delay between when the chat box says the skill is ready and when the "background style cape" changes for the last time + skill can be used. (less)
players because Ardentmill is a map where players commonly use MVP buffs, when we are training while using a familiar for drop rate or a different effect and go to grab the MVP buff, our familiars die in Ardentmill. Please revert this and improve the quality of training we can receive!
Think the notion is that you cc to get to the MVP before you enter Ardentmill so your familiar is at full hp when it dies so it can be resummoned. Also, iirc, the original reason familiars were disabled in Ardentmill was to reduce lag for such situations. (less)
Not saying it's a good use, but the anti-afk mob in Arcana is needed for Monster Collection.
(Not saying I like the anti-afk mob, just putting one [small] example why we would need them. … (more)Unless you can collect it in SS by body slamming them there. xd) (less)
Did you check that you guys still have the most gp (or w/e is used for ranking) and that the previous 2nd place guild didn't pass you?
"Everyone" can see the guild on the Honorable Rock … (more)npc. There's probably a only a very small handful of people who look at website ranking, imo. (Could be wrong, but just the trend I seemed to have noticed.)
You should not get a NPC for yourself due to a group effort. Honestly don't know what MS world you're talking from, but I (and pretty sure a good handful of people) have no idea who you are so don't think you qualify as "famous players". "XD" (less)