server, but in reboot where there are no trades or markets? the only thing we have is farm mesos and if they remove a very important tool to advance in the game almost all of us will be stagnating without even being able to level up due to lack of range
Kishin is not required for reboot. People just think it is and/or depend on it to the point of absurdity.
Sit yourself down and grind for about 2 hours each day, I promise you that you'll be amazed how much you can do if you just play the game without worrying about things like Kishin. (less)
makes grinding more efficient is a major issue.
As they have said, it has majorly skewed the class choices of a lot of players, and caused a terrible meta situation.
They should remove the effect asap and look at whether there is something wrong with the rest of the game that made it so popular.
It most certainly should be removed before the 275 increase I'd say. "Grinding more efficient" classes have existed for awhile now, Bishop being the oldest.
However Bishop was never as abusable as Kanna is. I think a lot of it has to do with the whole shift gamers have had as a whole towards MMOs in the past decade or two.
In the west they just aren't what they used to be, I think Maplestory tried to cope with less MMO interest by making the game easier to get into.
While that isn't too bad of an idea, it does cause problems of its own, which Nexon seems to now be trying to face. (less)
name he was fun, and that other guy who can lift stuff and throw at people
Possussed arm dude elven dude. recent newer class,and lastly that girl who had a arm cannon with a pervy Dragon talking to her
These are some interesting descriptions of classes.
Illium, Kinesis, Ark, and Angelic Buster? (less)
got implemented there was perhaps the incentive that you weren't only getting 2x EXP, but also a large burst in spawn rate increase when a rune was consumed. I'm not saying that it can't be resolved in the same fashion.
There actually used to be a rune that did this. Rune of Hordes. It was removed from the game though.
I'd love to see it return.
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3- giving us weekly 2x like before.
4- more stable servers
just provide us with alternatives .
-snip-
I'm not sure I like the idea of 2x weekly, the lag used to be awful with it. It seems stark contrast to number 4.
Creating a dedicated time for people to play in just bottle necks all people who depend on these things to login at the same time.
The lag it creates kills the server and doesn't exactly provide a "stable" game environment.
I'd much rather see something along the lines of 3x coupons that expire in one week.
This way people can decide when they want to grind.
"Just provide us with alternatives."
It would be nice to see more instanced maps that are designed for party play.
There used to be one in the Ice Drake rooms, as well as one (still open) in the Stone Colossus Theme dungeon.
These maps are huge and impossible for a player at the correct level to handle alone. (less)
story they are 200% harder than reboot . with only the benefit of having trade system that's all.
There are a few other non-reboot things that you guys get, such as BPot and Scrolls. But yeah, as far as EXP rates go, Reboot has it easy.
I think the developers wanted it to be harder, but the differences between KMS and GMS just ended up making it too easy.
At least imo. (less)