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Fuhreak

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Fuhreak
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About Me
Just a Reboot Mihile Bishop main.
  • Hyper Burn Existing Characters

    HeroicAnt wrote: »
    I'm curious what the purpose of not being able to burn existing characters under level 200 is. I have a level 187 Demon Slayer I decided I was going to burn until I relized I wasn't allowed to. I decided I would grind it out to level 200 to start burning then I also noticed that burning existing level 200+ characters means you dont get any of the equipments/rewards from 1-200, which means I'd be missing out on the temporary faf set and the eternal flame ring. I didn't really want to start a new character because this one is done all of the boss and other important quests already. Is there something that would make burning a character like this and get the Hyper Burning rewards... unfair?

    You still get those. Source: My DS was level 213 when I started my burn.
    muYzAoR.png
    I already threw out the CRA set so I can't screenshot that.

    You however do NOT get the 200+ rewards if you have already past the level for the reward.
    AgPgxPg.png
    HeroicAnt
  • InkWell listened to Riza

    Inkwell listened to Niru. Niru was the one who made a huge wave by pulling his level 300 stunt.
    Don't take credit for what he did.
    KingDragonriza
  • Soft locked out of Moonbridge? How to walk back?

    Go to Ereve, Sky Ferry, talk to the Cygnus guard (The human one) on the lower platform and he will take you to outpost, from there you can get to Moonbridge by taking the right portal to the White Spear.
    Pastafarian
  • NO MESO CAP

    RedRaven wrote: »
    where you pick dat info ? could not find it on orange mushroom site

    These two videos for context.
    Snicky wrote: »
    All can say is that everyone who has some brains not spend real cash into Vac Pets because it will be pointless seen the small amount Meso we might be able to grind for each day .
    Now would be the time to buy a vac pet actually, to earn your "legacy" meso, before the nerf assuming we actually get this.

    Meso caps only really make sense to combat bot levels of grind, which Nexon has not done here. The bar is set way too low and will kneecap legit players.
    This was probably intentional to try to help control the market more but reboot has no market to control.
    Nexon is just too lazy to balance two types of servers so any reg server "fixes" they apply, Reboot just gets slapped with them as well.
    I understand that they want to give regular servers a clear reason to play over reboot but turning reboot into reg but just worse is not the way.

    Nexon needs to get itself a good game lead who actually understands the appeal of reboot and incorporate them into the decision making.
    Reboot can be the harder server, but it needs to have certain appeal and safeguards to make sure it isn't just a worse version of other server type.
    kingshelz
  • UI Optimization / Resolution Issues

    Are you sure you hit confirm after you did UI Optimization on 1440?
    Both your screenshots do look blurry as if nothing has changed, however when I personally test this option it looks nothing like yours and does in fact scale it up very nicely.
    You have to hit confirm after you check the box otherwise it won't work.

    XbJNEeC.png
    Optimization on.

    KPkETPp.png
    Optimization off.

    It does make the UI slightly bigger but this can't really be avoided. It has to do with the way it's scaling the UI.
    The reason that the off version looks so blurry is because the pixel scaling ratio is farther away from 1:1, (IE: True pixels)

    pnWLcIg.png
    Looking at Phalanx Charge's Icon, here is what the base icon, scaled icon (no UI Optimization) and scaled icon (UI Optimization) look like side by side.
    The reason why the UI Optimization version isn't blurry (and also slightly bigger) is that it's exactly double the size of the other icon.
    Each 1x1 pixel is instead turned into a 2x2 pixel. There is zero data loss and it scales up perfectly.
    Notice how four of the original icon fit into the perfectly scaled version, making it 2x2. The unoptimized version, is slightly smaller, this means that the computer has to "make up" (blur) data in order to properly scale it. Nexon could have used a better scaling method, and the game does seem to support picking your scaling method now to some degree at least. (Under the laboratory tab under options)

    What you're asking for should be within grasp and as a player who would like to be able to just play in a 1:1 scaling ratio at full screen this is a nice middle ground if Nexon allows players to pick the scaling method they like best.
    1:1 Scaling presents problems in widescreen of players being able to see more or less at certain resolutions so being able to pick which scaling method you want to use is a way to make sure players aren't gaining "unfair advantage" by playing in a different resolution.

    Here's the skill, scaled to the same size as the unoptimized UI, but with different scaling methods applied.
    Nearest Neighbor is my personal favorite.
    9N50IZc.png
    Top Left: As it appears in game
    Top Right: Nearest Neighbor
    Bottom Left: Hermite
    Bottom Right: Lanczos3

    As for allowing players to scale their UI and keeping the relative position of the chatbox in relation to the window size, please yes Nexon. These should be easy additions and would also give us more freedom in controlling how our game looks and feels graphically.
    deathdog411