I asked you guys to explain the difference between crimson flames and rainbow flames and you haven't. Funny how you then suggest that free players will have decent access to crimson flames and say its fine. Do you expect weak players to have a strong legion or make good runs in the dojo? I don't. Rainbow flames are guaranteed to give at least rank 2 lines with a chance of rank 5 lines. Crimson flames only provide tiers 1 to 4. That there is proof that the damage gap will increase. The rich will be able to buy and make a lot more rainbow flames than the poor, and will have better AO because of it. This is another fact you guys have refused to acknowledge. Who were the players buying all the no-boom AEEs? Who are the players buying prime scrolls? Who were the players buying chaos cubic blades from me for 50m almost every day? It wasn't the poor players.
also a good reminder is that if we ever did get flames, it will likely be the KMS variant and not the EMS version.
craftymoose wrote: »lWell, as those are who complaining are mostly those with high drop rate gear, I'll make my opinion heard as someone with no drop rate gear (and will never be able to get one) despite the hate I may get.
Higher base drop rate for nodestones and other highly desired items? Hurray for that!!!
The way it's worded makes it sounds like hurray for unfounded right? See kms already got this patch and kms players already tested this even the lowest funded players will feel the effects.
If you want the bigger picture see most funded players already finished their node work and are well over 540 AF, most are working on perfecting their umbra weapons, so who does this really hurt?
And to address your issue, queuing could have an option to enable/disable what I mentioned above and otherwise queue with the current party members only. Then there is also the problem of keeping/selecting a channel for convenience instead of taking us to specific channels that can end up buggy due to overcrowding(zakum).
This already exists in easy cygnus queueing. It just takes your current party, I believe, if not it just takes you straight to the area. I highly doubt people would want to be paired up to boss with random people, especially for smaller daily bosses like Zakum and Horntail. They should either replace queueing with teleporting to the boss entrance or make both of them options. Because although it's a stretch, having an actual queue option for endgame or lategame bosses might be useful, since of course it's hard to find a Lucid party, and maybe there'd be a bit of a struggle to find one for Lotus and Damien.