As more and more 6th job stuff comes out, the supply of fragments needs to be increased and the current supply is pretty slow at the moment for those that do not grind for several hours everyday (which the vast majourity of players grind less than 1 hour per day).
The improvements:
~ Sol Erda Fragments from the daily increased to 15 from 12.
~ Sol Erda Fragments can now be acquired by any and all characters that do the Sol Erda Daily Quest.
- Sol Erda Fragments acquired directly from the Sol Erda Daily Quest become Untradable for All Worlds as a result of this.
~ Sol Erda Daily Quest's kill requirement reduced to 2,000 monsters from 3,000 monsters per day. All of this is to help aid everyone, and really help out those that like playing more than one character so that all of their characters (as long as they do the daily on that character) can progress their 6th job.
Untradable Sol Erda Fragments from the daily is to prevent any potential exploit cases (mostly for Interactive Worlds). While the reduced daily kill count is to reduce the burden on players that choose to do the daily on more than one character.
It be nice if we could obtain and always be available 30-Days and 365-Days Hyper Teleport Rocks just so we don't need to renew our Hyper Teleport Rock every week.
For Heroic Worlds, it would retain the same day to mesos value as the 1-Day, 3-Days, and 7-Days Hyper Teleport Rocks, but at least this way we can just buy one really long duration rock and not worry about it for the entire month or entire year.
It was more like, give Illium something special that makes them standout that is not Benediction reskinned and makes sense for Illium - Bishop Benediction, Lynn Awaken, Kanna Domain, etc...
Otherwise it would be you are always happy to see an Illium, but never have a reason to go out of your way to search for an Illium in your party. Unless the party iframe becomes strong enough that it has that effect, kind of like how Paladin iframe is a key factor for Paladin (though, Paladin needs to be boosted up massively, not the long iframe, but everything else for party utility).
Flight really is the strongest mechanic you can have for bossing, but it would probably need a right-click to cancel buff mechanic too for party members. Right-click to cancel among the top right corner where the active buffs are.
Or just see if his party iframe with half the cooldown would create that exciting moment to why you want an Illium in the party.
Lara needs her areas way bigger and able to always have 100% uptime on the Manifestation skills. Both the increased range of movement of flight and constant access would help fix the Lara problem, the wind manifestation not always being active is where the problem is at because it can come up at any time which throws you off.
And for Lara no cooldown Manifestation skills allows for all 3 skills to be activated with a single active skill and it will just be based on what elemental dragon vein you are activating - exactly like how Absorb / Summon skills work.
(I really want them to do my River Manifestation rework where Lara can give herself and party members a 4-direction dash [double-tap directional key to use while in the area]. This would massively help her out for solo bossing and give her something special for party bossing in combination of flight - imagine upward dash into flight, or for flash jump classes can now have a dash to quickly dodge boss attacks, for Blaze Wizard + Lara combo, Blaze Wizard would finally be able to reposition while in the air.)