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PhoenixKumo

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PhoenixKumo
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  • Free Inktober art shop

    10/9

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    Toreishi
  • Free Inktober art shop

    10/8

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    PeekAtChu
  • Free Inktober art shop

    10/7

    image

    "Look, Mir! I'm dressed as you for Halloween!"

    "..."

    "Mir?"

    "... Master, does that mean I have to dress as you for Halloween?"

    "Well... Why that look of dread?" >:T
    Keyan the EvanKoyuki
  • Newbie coming though~

    Advice for Newbiekins: Get on Reboot. The other servers are flooded with extremely excessive demand for financial funding (you'll drop a couple thousand $$$ easy just to get up to speed). Just get on Reboot. Then make a Mercedes for her 10% XP link skill at lvl 120. Then plot out your next Link Skills and make each character as necessary. It's usually best to start your MapplStirry Ad Ventures during a "Knew PlayEr E-Vent!" so you can get some neat and extremely overpowered rewards (like I did during the Burning and Frozen events in June-August)
    Why're we talking about link skills and level 120 and Burning events to a complete newbie? Why should this person wait several months for a new player event when they want to play now? Let's not make this more complicated than needed.

    Anyway, when you start the game, you'll have several worlds, or servers, to choose from. Currently the most populous (non-Reboot, which is special) is Scania so if you like playing with other people and don't mind crowds, then those are the servers for you. The other worlds aren't as populous so if you like mostly solo play, then you can choose those. Reboot is a world where monsters are much tougher and you can't trade with other players or drop items. If you want to upgrade your equipment or buy anything from shops, you'll have to earn the mesos (in-game money) or anything else you want/need yourself through monster drops and selling junk. It's just as tedious as it sounds, especially since upgrade items cost a lot, but people like it because it gives an even playing field for all players.

    There are also a ton of characters you can choose to play and depending on what you like, we can recommend a whole list of things for you if you want or if you pick a character but are unsure if it's right for you, you can come back to the forums and we could tell you a little more about it!

    Welcome to Maplestory and happy Mapling!
    Bahamut_X
  • Battle Mages

    Well, if you've been using Aran and not a lot of mage classes, I guess it'd be pretty difficult to get a handle on Battle Mages, especially when you're burning one up to 100 and losing some time to adjust to your skills more thoroughly plus the fact that 100 JUST unlocks a lot of Battle Mage skills that you'd have found extremely useful.

    Battle Mages are swift. Even without Yellow Aura, their base movement speed is fast and their teleport let's you teleport midair even if there's no platform or ground nearby. This means that you could teleport all around the map swiftly without having to use ropes or ladders and use Dark Chain to drag your enemies to you without moving or use Dark Burst to drag yourself to enemies. Then, there's Grim Contract, which will attack up to 10 enemies if you defeat a number of monsters.

    As for bossing, 4th job marks the beginning of useful bossing skills. Battle Rage focuses on one enemy and increasing attack power, but this combined with Grim Contract, Dark Aura, Dark Genesis (which has the useful passive of continuously attacking a single enemy during cooldown), Dark Shock, and overall handling by Teleporting around enemies as they use forward-facing attacks and sending them in for a loop, makes you quite formidable, and since your movement speed isn't something to laugh at either, you could keep ahead of a lot of attacks. Plus, Finishing Blow can attack even with moderate distance between you and your enemy and you could teleport backwards just before attack animation which means if you time it right, you can even give yourself some space.

    Even though they're mages, BaMs are NOT squishy characters I mean, compare my 26k HP at lvl 136 BaM to my 15k HP at lvl 147 Kanna and 12k HP at lvl 133 Beast Tamer (that's only a 3 level difference, btw). Huge difference right there, especially since neither of these mage classes have Magic Guard to protect them. They are tough, which increases their survivability in boss fights.

    Lastly, the BaM's high mobility, ability to teleport swiftly everywhere and a means of dragging monsters (or you to them) means that even though you're killing everything really fast, you're still not bored because you're not just mashing a single button. They don't have a lot of buffs either. Simply a lot of toggle-able skills.

    I don't main a BaM, but I find them a very flexible class, good for mobbing AND bossing, especially if you can get a hang of how they handle. Maybe someone else who mains a BaM could give more detailed insight (or even correct me on some points), but these are my thoughts and observations of my own experience.
    SqampPikariescholar624