Frenzy Totem has been implemented into the game, but it doesn't affect how relevant Kanna is to the game. Only an extreme minority of people even possess those totems. To list:
- Kanna has good damage
- Multiple passive buffs to help with survivability (%DmgReduction and StatusResist, Lifesteal from killing mobs)
- Nice link skill (one of the better ones)
- Lots of AOE
- Insane party buffs (% Boss, %DmgReduction)
- (Saves money on potions)
- Kishin and more.
It's probably one of the more "overloaded" classes that do not require any buffs, nor nerfs.
Also, stop spamming and bumping your own post please.
Lel kanna got nerfed hard as hell last year,
Her most important buff got grounded so hard you can't even boss normal.
She had no decent bossing skill, her actual bossing skill has so low skill damage.
She's a little weaker bossing, but it's not that significant. As I said, Kanna is already overloaded, and buffing her is asking for the best of every world. Unless you'd like to take away everything she already has to add more damage, then sure I guess. Especially in non-reboot worlds, she still has potential to dish out a ton of damage
So when are we actually going to get some answers on this? It has been in "discussion" for years now. It's simple. Give us a yes or no answer. Yes it will be added sometime in the future or no we don't plan to ever add this to the game.
You guys have gotten several answers regarding this over the last couple years.
Source: Gave some of those answers.