Brief bug summary: My Home: Gas Oven Item Loses Boolean Value After Unload From Server
More details: When using the Gas Oven item in the My Home content, the oven should remain on for the entire six hours that the bread is being baked; however, after a person's house is unloaded from the game and moved back to the server, the boolean value (or possibly byte value) for the Gas Oven being on is set back to false (or 0) no matter what. I put in a ticket for this problem (Ticket #1220742), but the response was as follows:
This clearly isn't correct, because visiting a different person's home, leaving the house and exiting My Home, changing channels, switching characters, and even logging out of the game will keep the oven on as long as you return as soon as possible. It is only after an unknown amount of time (from my testing, less than ten minutes but more than five) that the oven mysteriously turns off, and I am assuming it is when the house is unloaded from its channel and moved back to the server as boolean/byte values. I should also note that if someone else sits in your house, the oven stays on, which also contradicts the ticket.
Steps to reproduce: Start the oven in your My Home content. Then do any number of the following in any order: visit another house, exit the house content, change channels, switch characters, or exit the game; but then come back to your My Home as soon as possible. The oven will still be baking the bread. However, do any of the same things and wait ten minutes to come back to your house, and the oven will have been turned off.
Character name: AK7123
Character level: 239
Character job: Hero
World name: Elysium
Date and time of the incident: August 10th, 2022 1:08:10 UTC
I've compiled all of the Familiar questions asked so far into a single list, with some editing.
Will the Familiar Badges each be a separate badge, or will it be a single item that changes stats depending on what is selected in the UI? [Snizze]
Which EQUIP slot will these Familiar Badges go in? [Snizze/HerptheDerp]
What will be the maximum stats that can be obtained with the Familiar Badges? [Snizze]
Can Familiar Badges be given potential and/or hidden potential? [HerptheDerp]
Will the Familiar Badges have the same stat set effects as the current ones? [HHG1]
Will there be a method of checking a monster's information (area, level, HP, drop table) that is similar to how the Crusader Codex worked? [Snizze/BobbyWeave]
Will Red Familiar Cards be purchasable through mesos or Reward Points in both Reboot and non-Reboot? [Snizze/Iara/Stallben]
Will Red Familiar Cards be available through other means (Legion Coin Shop, event shops, elite/boss drops, etc.)? [Stallben]
How will Familiar Breakthrough Cards be obtained (quests, regular/boss drops, cash shop, etc.)? [Snizze]
How will Familiar potential change when a Familiar's rank is increased? [Snizze]
Will Familiars have vitality, and if so, how will they recharge? [Iara/MaleKanna/SunsetChaos]
Will there be compensation for old familiars that have more than one vitality, or will the vitality transfer? [Iara/HHG1]
What will happen to currently expired familiars? [AK712]
Will the drop rate of Familiar cards change (overall, as well as for each mob)? [Iara/Rexaar/Stallben]
Will old familiars be able to increase rank/use Red Familiar Cards/change stats as well, while still keeping their old Familiar Effect? [Iara/Stallben]
Will there be Familiar Booster Packs, or something similar, available in both Reboot and non-Reboot, and will they be available for mesos or Reward Points? [Iara/FutureChris]
Will the new familiar UI have a Search or Favourites option? [HHG1]
Are Red Familiar Cards required to rank up to Legendary, or can Legendary rank be obtained through other means? [HHG1]
What will be the possible stat/potential boosts of the new familiar system? [JushiroNet]
Will there be an option to hide familiars or change their transparency? [JushiroNet/Colourson]
Will any unused familiars disappear after the update? [Zyxsst]
Will all mobs from all areas, including event mobs and boss mobs, have a familiar, or will some stay as only obtainable through Gachapon/Marvel? [Issyl/BobbyWeave/MaleKanna/AK712]
Will the Familiar Badges work the same as Familiar Sets in JMS, or will Familiar Sets be added? [PirateIzzy]
Will old event familiars (SAO, Eluna, etc.), as well as non-obtainable familiars (Kerning Square, Florina Beach, etc.) be able to go through the same upgrades as the new familiars? [Stallben/AACMIV/AK712]
What are these familar-related items supposed to be, and where will the familiar shop NPC be located? [Stallben]
Will there be familiars with non-stat-related effects, similar to some old familiars (drop rate, restore %HP/MP, change player colour, etc.)? [Murs]
Will the Familar Badges act like Oz badges with a set potential that we are unable to change? [Murs]
Will old familiars have a second potential/skill added, or will they only have the original? [MaleKanna]
Will Crusader Codex completed set effects transfer to the new UI? [AACMIV]
If three familiars with identical skills/potentials are used, will those skills/potentials stack? [AACMIV]
What skills will be available for familiars? [SunsetChaos]
Can we change the skills/effects of old familiars? [SunsetChaos]
Brief bug summary: Two of the Legion UI elements remain after retreating the Legion Raid.
More details: The current Legion coin count in the top left corner of the screen, as well as the damage counter at the top middle of the screen, remains after you exit the Legion Raid, although the numbers for each disappear. It remains in fields, towns, bosses, even the Cash Shop and Monster Life.
Steps to reproduce: Press "Start Raid" in the Legion UI, and then "Yes" when the prompt appears. After you enter the Legion Raid, click "Retreat" at any time. Afterwards, the current Legion coin count and the damage counter will remain, no matter where you go.